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Microsoft Windows Help File Content | 2001-05-22 | 11.7 KB | 213 lines |
- :Base del6cw.hlp>main
- :Title Component Writer's Guide
- 1 Creating Custom Components
- 2 Introduction to component creation
- 3 Overview of component creation=cwgoverviewofcomponentcreation
- 3 The Visual Component Library=cwgthevisualcomponentlibrary
- 3 Components and classes=cwgcomponentsandobjects
- 3 How do you create components?=cwgwhatkindsofcomponentscanyoucreate
- 3 Modifying existing controls=cwgcustomcontrols
- 3 Creating original controls=cwgwindowedcontrols
- 3 Creating graphic controls=cwggraphicalcontrols
- 3 Subclassing Windows controls=cwgsubclassedcontrols
- 3 Creating nonvisual components=cwggenericcomponents
- 3 What goes into a component?=cwgwhatgoesintoacomponent
- 3 Removing dependencies=cwgremovingcontracts
- 3 Properties, methods, and events=cwgpropertiesmethodsandevents
- 3 Graphics encapsulation=cwggraphicsencapsulation
- 3 Registration Overview=cwgstreamingandregistration
- 3 Creating a new component=cwgcreatinganewcomponent
- 3 Using the Component wizard=cwgusingthecomponentexpert
- 3 Creating a component manually=cwgcreatingacomponentmanually
- 3 Creating a unit=cwgcreatingaunit
- 3 Deriving the component=cwgderivingthecomponentobject
- 3 Registering the component=cwgregisteringthecomponent
- 3 Testing uninstalled components=cwgtestinguninstalledcomponents
- 3 Testing installed components=cwgtestinginstalledcomponents
- 2 Object-oriented programming for component writers
- 3 Object-oriented programming for component writers: Overview=cwgoopforcomponentwriters
- 3 Defining new classes=cwgderivingnewobjects
- 3 Deriving new classes=cwgderivingnewtypes
- 3 Changing class defaults to avoid repetition=cwgchangingtypedefaults
- 3 Adding new capabilities to a class=cwgaddingnewcapabilities
- 3 Declaring a new component class=cwgdeclaringanewcomponenttype
- 3 Ancestors and descendants=cwgancestorsanddescendants
- 3 Controlling access=cwgcontrollingaccess
- 3 Hiding implementation details=cwghidingimplementationdetails
- 3 Defining the developer's interface=cwgdefiningthedevelopersinterface
- 3 Defining the runtime interface=cwgdefiningtheruntimeinterface
- 3 Defining the design-time interface=cwgdefiningthedesigntimeinterface
- 3 Dispatching methods=cwgdispatchingmethods
- 3 Static methods=cwgstaticmethods
- 3 Virtual methods=cwgoopvirtualmethods
- 3 Overriding methods=cwgoverridingmethods
- 3 Dynamic methods=cwgdynamicmethods
- 3 Abstract class members=cwgabstractclassmembers
- 3 Classes and pointers=cwgobjectsandpointers
- 2 Creating properties
- 3 Creating properties: Overview=cwgcreatingproperties
- 3 Why create properties?=cwgpropertywhy
- 3 Types of properties=cwgpropertytypes
- 3 Publishing inherited properties=cwgpublishinginheritedpropertiesp
- 3 Defining component properties=cwgdefiningproperties
- 3 The property declaration=cwgpropertydeclaration
- 3 Internal data storage (properties)=cwgpropertystorage
- 3 Direct access=cwgdirectaccess
- 3 Access methods (properties)=cwgpropertymethods
- 3 The read method=cwgthereadmethod
- 3 The write method=cwgthewritemethod
- 3 Default property values=cwgdefaultpropertyvalues
- 3 Specifying no default value=cwgspecifyingnodefaultvalue
- 3 Creating array properties=cwgcreatingindexedproperties
- 3 Creating properties for subcomponents=cwgcreatingpropertiesforsubcomponents
- 3 Creating properties for interfaces=cwgcreatingpropertiesforinterfaces
- 3 Storing and loading properties=cwgstoringandloadingproperties
- 3 Using the store-and-load mechanism=cwgstoreload
- 3 Specifying default values=cwgspecifyingdefaultvalues
- 3 Determining what to store=cwgstoringunpublisheddata
- 3 Initializing after loading=cwginitializingafterloading
- 3 Storing and loading unpublished properties=cwgstoringandloadingunpublishedproperties
- 3 Creating methods to store and load property values=cwgcreatingmethodstostoreandloadpropertyvalues
- 3 Overriding the DefineProperties method=cwgoverridingthedefinepropertiesmethod
- 2 Creating events
- 3 Creating events: Overview=cwgcreatingevents
- 3 What are events?=cwgwhatareevents
- 3 Events are method pointers=cwgeventsaremethodpointers
- 3 Calling the click-event handler=cwgeventsaremethodpointersex
- 3 Events are properties=cwgeventsareproperties
- 3 Event types are method-pointer types=cwgeventtypesaremethodpointertypes
- 3 Event handler types are procedures=cwgeventhandlertypesareprocedures
- 3 Event handlers are optional=cwgeventhandlersareoptional
- 3 Implementing the standard events=cwgimplementingthestandardevents
- 3 Identifying standard events=cwgwhatarethestandardevents
- 3 Making events visible=cwgmakingeventhooksvisible
- 3 Changing the standard event handling=cwgchangingthestandardeventhandling
- 3 Defining your own events=cwgdefiningyourownevents
- 3 Triggering the event=cwgspecifyingtheevent
- 3 Two kinds of events=cwgtwokindsofevents
- 3 Defining the handler type=cwgdefiningthehandlertype
- 3 Declaring the event=cwgdeclaringtheevent
- 3 Calling the event=cwgcallingtheevent
- 3 Empty handlers must be valid=cwgemptyhandlers
- 3 Users can override default handling=cwguserscanoverridedefaulthandling
- 2 Creating methods
- 3 Creating methods: Overview=cwgcreatingmethods
- 3 Avoiding interdependencies=cwgavoidcontracts
- 3 Naming methods=cwgnamingmethods
- 3 Protecting methods=cwgpublicorprotected
- 3 Methods that should be public=cwgmethodsthatshouldbepublic
- 3 Methods that should be protected=cwgmethodsthatshouldbeprotected
- 3 Abstract methods=cwgabstractmethods
- 3 Making methods virtual=cwgvirtualmethods
- 3 Declaring methods=cwgdeclaringmethods
- 2 Using graphics in components
- 3 Using graphics in components: Overview=cwgusinggraphicsincomponents
- 3 Overview of graphics=cwgoverviewofgraphics
- 3 Using the canvas=cwgusingthecanvas
- 3 Working with pictures=cwgworkingwithpictures
- 3 Using a picture, graphic, or canvas=cwgpicturesgraphicsandcanvases
- 3 Loading and storing graphics=cwggraphicsinfiles
- 3 Handling palettes=cwghandlingpalettes
- 3 Specifying a palette for a control=cwgspecifyingapaletteforacontrol
- 3 Responding to palette changes=cwgrespondingtopalettechanges
- 3 Offscreen bitmaps=cwgoffscreenbitmaps
- 3 Creating and managing off-screen bitmaps=cwgcreatingandmanagingoffscreenbitmaps
- 3 Copying bitmapped images=cwgcopyingbitmappedimages
- 3 Responding to changes=cwgrespondingtochanges
- 2 Handling messages
- 3 Handling messages: Overview=cwgrespondingtomessages
- 3 Understanding the message-handling system=cwgunderstandingmessages
- 3 What's in a Windows message?=cwgwhatsinawindowsmessage
- 3 Dispatching messages=cwgdispatchingmessages
- 3 Changing message handling=cwgchangingmessagehandling
- 3 Overriding the handler method=cwgoverridingtheresponsemethod
- 3 Using message parameters=cwgusingmessageparameters
- 3 Trapping messages=cwgtrappingmessages
- 3 The WndProc method=cwgtrappingmessagesex
- 3 Creating new message handlers=cwgcreatingnewmessagehandlers
- 3 Declaring a message identifier=cwgdeclaringamessageidentifier
- 3 Declaring a message-structure type=cwgdeclaringamessagetype
- 3 Declaring a new message-handling method=cwgdeclaringanewmessageresponsemethod
- 2 Making components available at design time
- 3 Making components available at design time: Overview=cwgmakingcomponentsavailableatdesigntime
- 3 Registering components=cwgregisteringcomponentswiththeide
- 3 Declaring the register procedure=cwgdeclaringtheregisterfunction
- 3 Writing the Register procedure=cwgwritingtheregisterfunction
- 3 Specifying the components=cwgspecifyingthecomponents
- 3 Specifying the palette page=cwgspecifyingthepalettepage
- 3 Using the RegisterComponents function=cwgusingtheregistercomponentsfunction
- 3 Adding palette bitmaps=cwgaddingpalettebitmaps
- 3 Providing Help for your component=cwgprovidinghelponproperties
- 3 Creating the help file=cwgcreatingthehelpfile
- 3 Creating the entries=cwgcreatingtheentries
- 3 Making component help context-sensitive=cwgmakingcomponenthelpcontextsensitive
- 3 Adding component help files=cwgaddingcomponenthelptosystemhelp
- 3 Adding property editors=cwgaddingpropertyeditors
- 3 Deriving a property-editor class=cwgderivingapropertyeditorobject
- 3 Setting the property value=cwgsettingthepropertyvalue
- 3 Editing the property as a whole=cwgeditingthepropertyasawhole
- 3 Specifying editor attributes=cwgspecifyingeditorattributes
- 3 Registering the property editor=cwgregisteringthepropertyeditor
- 3 Property categories=cwgpropertycategories
- 3 Registering one property at a time=cwgregisteringonepropertyatatime
- 3 Registering multiple properties at once=cwgregisteringmultiplepropertiesatonce
- 3 Specifying property categories=cwgpropertycategoryclasses
- 3 Using the IsPropertyInCategory function=cwgusingtheispropertyincategoryfunction
- 3 Adding component editors=cwgaddingcomponenteditors
- 3 Adding items to the context menu=cwgaddingitemstothecontextmenu
- 3 Specifying menu items=cwgspecifyingmenuitems
- 3 Implementing commands=cwgimplementingcommands
- 3 Changing the double-click behavior=cwgchangingthedoubleclickbehavior
- 3 Adding clipboard formats=cwgaddingclipboardformats
- 3 Registering the component editor=cwgregisteringthecomponenteditor
- 3 Compiling components into packages=cwgcompilingcomponentsintopackages
- 2 Modifying an existing component
- 3 Modifying an existing component: Overview=cwgmodifyinganexistingcomponent
- 3 Creating and registering the component=cwgcreatingandregisteringthecomponent
- 3 Modifying the component object=cwgmodifyingthecomponentobject
- 3 Overriding the constructor=cwgoverridingtheconstructor
- 3 Specifying the new default property value=cwgspecifyingthenewdefaultpropertyvalue
- 2 Creating a graphic component
- 3 Creating a graphic component=cwgcreatingagraphiccomponent
- 3 Creating and registering the component=cwgcreatingandregisteringthecomponents
- 3 Publishing inherited properties=cwgpublishinginheritedpropertiess
- 3 Adding graphic capabilities=cwgaddinggraphiccapabilities
- 3 Determining what to draw=cwgdeterminingwhattodraw
- 3 Declaring the property type=cwgdeclaringthepropertytype
- 3 Declaring the property=cwgdeclaringtheproperty
- 3 Writing the implementation method=cwgwritingtheimplementationmethod
- 3 Overriding the constructor and destructor=cwgoverridingtheconstructoranddestructor
- 3 Publishing the pen and brush=cwgpublishingthepenandbrush
- 3 Declaring the class fields=cwgdeclaringtheclassfields
- 3 Declaring the access properties=cwgdeclaringtheaccessproperties
- 3 Initializing owned classes=cwginitializingownedclasses
- 3 Setting owned classes' properties=cwgsettingownedclassesproperties
- 3 Drawing the component image=cwgdrawingthecomponentimage
- 3 Refining the shape drawing=cwgrefiningtheshapedrawing
- 2 Customizing a grid
- 3 Customizing a grid: Overview=cwgcustomizingagrid
- 3 Creating and registering the component=cwgcreatingandregisteringthecomponentc
- 3 Publishing inherited properties=cwgpublishinginheritedpropertiesc
- 3 Changing initial values=cwgchanginginitialvalues
- 3 Resizing the cells=cwgresizingthecells
- 3 Filling in the cells=cwgfillinginthecells
- 3 Tracking the date=cwgtrackingthedate
- 3 Storing the internal date=cwgstoringtheinternaldate
- 3 Accessing the day, month, and year=cwgaccessingthedaymonthandyear
- 3 Generating the day numbers=cwggeneratingthedaynumbers
- 3 Selecting the current day=cwgselectingthecurrentday
- 3 Navigating months and years=cwgnavigatingmonthsandyears
- 3 Navigating days=cwgnavigatingdays
- 3 Moving the selection=cwgmovingtheselection
- 3 Providing an OnChange event=cwgprovidinganonchangeevent
- 3 Excluding blank cells=cwgexcludingblankcells
- 2 Making a dialog box a component
- 3 Making a dialog box a component: Overview=cwgmakingadialogboxacomponent
- 3 Defining the component interface=cwgdefiningthecomponentinterface
- 3 Creating and registering the component=cwgcreatingandregisteringthecomponentdlg
- 3 Creating the component interface=cwgcreatingthecomponentinterface
- 3 Including the form unit=cwgincludingtheformunit
- 3 Adding interface properties=cwgaddinginterfaceproperties
- 3 Adding the Execute method=cwgaddingtheexecutemethod
- 3 Testing the component=cwgtestingthecomponent
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